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Dungeon Of Dalogus

I was the programmer who programmed for this game, this game was made by four artists, and me as a programmer in Unity using C#. 

I programmed the menu system, the player movement and attack, the player inventory and pick up system, the enemy movement and the boss enemy projectiles.

This game was made in around 10 weeks, the idea of this game slice is that the player walks round a dungeon to try and get their way to the boss enemy, where they can fight and win.

© 2020 by Chloe Byrne.

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