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Dungeon Of Dalogus

I was the programmer who programmed for this game, this game was made by four artists, and me as a programmer in Unity using C#. 

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I programmed the menu system, the player movement and attack, the player inventory and pick up system, the enemy movement and the boss enemy projectiles.

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This game was made in around 10 weeks, the idea of this game slice is that the player walks round a dungeon to try and get their way to the boss enemy, where they can fight and win.

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© 2020 by Chloe Byrne.

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